February 2009: Second participation at the Mobile World Congress

For the second successive year, Voxler participated to the Mobile World Congress. This event took place the 15th of February in Barcelone. Voxler was glad to meet the different main actors of the mobile community.
January 2009: First participation at the Mobile Games Forum
December 2009: happy Xmas for Voxler

Busy Xmas for Voxler with the launches of U-Sing and We Sing, singing games on Wii with our Singing Game Engine in it.
Voxler attended also the Game Connection in Lyon.
November 2009: Voxler at the Montreal International Game Summit
Voxler will have a room at the business lounge of the Montreal International Game Summit on the November 16 and 17.
September 2009: Award at the Milthon

Pastagames won a price for the best sound tracks at the Milthon for his game Maestro! Jump in music.
Voxler is pride to have participated to its success by providing his vocal pad technology.
http://www.milthon.fr/palmares.html
August 2009 : Voxler at the Gamescom
Voxler attended the gamescom in Khol for the first year.
July 2009 : Voxler official Microsoft Xbox 360 developer
Voxler is now an official middleware solution for Microsoft's Xbox 360. Our technologies are now available on Wii, DS, PS3, Xbox 360, iPhone and PC, and soon on other platforms
June 2009 : Voxler at the E3

Voxler attended E3 in Los Angeles and has been received very good feedback about the new release of its products.
May 29th - June 7th : meet Voxler at Futur en Seine
Voxler presents 2 art installations using our vocal interaction technology at Futurs en Seine, an exhibition organised by the Paris cluster Cap Digital.
Meet us at the Cité des Sciences et de l'Industrie. Our installations are :
- Voxstrumental : presenting our voice control technology for digital musical instruments
- Théâtre de Guignol Numérique : presenting our Affective Voice Interaction to control vocally the facial expressivity of digital avatars
April 2009 : Voxler official Sony PS3 developer

Voxler has been approved by Sony to develop on the Playstation 3 platform.
Our technologies are now available on Wii, DS, PS3, iPhone and PC, and soon on other platforms
March 2009 : Voxler at the Game Connection America
February 2009 : Voxler at the Mobile World Congress in Barcelona
Voxler introduced its vocal interaction solutions and karaoke scoring engine for iPhone at the Mobile World Congress in Barcelona.
November 2008 : VOXLER official iPhone dveloper
June 2008 : Voxler at the Paris GDC
May 2008 : Voxler approved by Nintendo on Wii platform
VOXLER is Official Middleware and Studio for the Wii platform
April 2008 : Voxler approved by Nintendo on DS platform
VOXLER is Official Middleware and Studio on the Nintendo DS platform
February 2008 : Voxler at the Nuremberg International Toy Fair

Voxler presented a voice controlled interactive musical toy based on its voice interaction technology at Spielwarenmesse, the world's largest toy industry trade fair
January 2008 : Scientipôle Capital becomes a shareholder of Voxler

Voxler has completed a round of VC funding with Scientipôle Capital
September 2007: Kickoff of the PLAYALL Project

Funded by the French Ministry of Industry - DGE, this ambitious project regroups 14 partners to build a cross platform game engine middleware. Voxler is responsible of all vocal function within PlayAll
June 2007 : AquaVox at the Festival de l'Oh!

Sound installation created by Emilie Simon (3 Musical Awards - Victoires de la Musique) and Cyrille Brissot, based on Voxler's voice interaction technologies. Project co-produced by Voxler and CNC - Dicream
OSEO 2006 Challenge

Voxler is Laureate of the French Concours de Création d'entreprises de technologies innovantes
Award given by François GOULARD, the French Research Minister
February 2006 - Voxler Laureate of the French Senate

Yearly award form the French Senate to outstanding technology startups : Tremplin Recherche
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