Voice interaction at your fingertips

Voxler customers

Nordic Games took the advantage of the Voxler's technology to propose a gameplay for four singers in their new singing game We Sing.

 

http://www.wesinggame.com/

Mindscape selected the singing game engine of Voxler to build their first karaoke game created with Universal.

 

http://www.u-sing-thegame.com

Pasta games used the Voxler's technology especially the sound engine and the Vocal Pad SDK in the award winning game Maestro! jump in Music published by Neko Interactive.

 

BiP media has selected Voxler to bring our knowledge on a specific project.

Dancing Dots, a fast growing videogame production studio in Paris, has used VOXLER's Vocal Interaction SDK into one of its latest releases on Nintendo DS : My Baby Boy / My Baby Girl

Voxler partners

 

 

Voxler is approved as Official developer foriPhone.

 

Voxler is approved as Official Middleware developer and studio for Microsoft XBOX 360.

Voxler is approved as Official Middleware developer and studio for Wii and Nintendo DS platforms.

Voxler is adapting its vocal real time interaction technologies to Sagem DS specific defence oriented use case.

PlayAll is a crossplatform Middleware. Voxler is developing vocal interaction features to be proposed as middleware libraries in the PlayAll Framework.

Capital Games is the Paris Region cluster for companies in the videogame industry.

 

 Neo-Linkup is working with VOXLER on new vocal interfaces for collective gaming

Voxler is a member of the Cap Digital Cluster, which federates digital companies of the Paris region.

 

 

Scientipôle Capital is a shareholder of Voxler

Voxler is Laureate of the 2006 Innovative Start Up Challenge organised by OSEO and the French Ministry of Research.

Voxler is working on research and development projects co-financed by ANR, the French National Research and Development Agency

Voxler has been selected to be coached by the Start Up incubator Incuballiance, based in the Paris Region.