Our Singing Game Engine (SGE) is a complete Karaoke game solution. The Engine takes care of the whole voice related production process of a singing game including the scoring pipe, a full sound pipe and realtime user feedback pipe including lyrics management, etc.
The Scoring Pipe integrates a set of independent modules including:
- Melody and rhythm scoring
- Lyrics scoring
- Rap or spoken voice scoring
- Adjusts to difficulty levels including presets
- Reliability thanks to the high precision pitch detection and anti-cheat system
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Multiplayer capability allowing up to 4 microphones simultaneously on a Nintendo Wii, Sony PS3 or Microsoft XBox
The Sound Pipe integrates a set of independent modules including:
- Multiple microphone I/O management
- Optimized audio signal acquisition
- Multiple tracks audio mixer to mix players voice channels and music playback
- Audio effects to allow players to change their voice
Other confidential features are also available or in development.
The whole solution is fully cross platform allowing efficient development on Nintendo Wii, Sony PS3, Microsoft Xbox 360, PC, Online, Nintendo DS and DSi, iPhone/iPad and soon other smartphones.
Our Singing Game Engine currently powers the first ever 4 microphones Karaoke Game We Sing by Nordic Games and Mindscape / Universal U-Sing Karaoke game.
Do not hesitate to contact us for more details: contact@voxler.fr
Voice interaction at your fingertips